Sunday, May 9, 2010

Menoth vs. Skorne by Proxy!

So on May 7th, myself and my good friend Brian, known on the PP Forums as "BWats" and known to the Skorne board as "the guy who plays Mordikaar and doesn't take Molik Karn", headed up to our LGS to play a little Warmachine/Hordes.

The pictures may be confusing as BWats was proxying just about everything. I believe that the Titan Gladiator was the only model which he owned that was on his list.

His list:
Supreme Aptimus Zaal & Kovaas (*5pts)
* Cyclopse Brute (5pts)
* Titan Gladiator (8pts)
Immortals (Leader and 9 Grunts) (8pts)
Paingiver Beast Handlers (Leader and 3 Grunts) (2pts)
Praetorian Swordsmen (Leader and 5 Grunts) (4pts)
Ancestral Guardian x3 (9pts)
Extoler Soulward x2 (4pts)

Total: 35pts

My list:
High Executioner Servath Reznik (*6pts)
* Crusader (6pts)
* Guardian (9pts)
* Vanquisher (8pts)
Choir of Menoth (Leader and 3 Grunts) (2pts)
Exemplar Bastions (Leader and 4 Grunts) (8pts)
Exemplar Errants (Leader and 5 Grunts) (5pts)
Vassal of Menoth (2pts)
Wracks (1pt)

Total: 35pts

BWats Pregame Thoughts:


My Pregame Thoughts:


Deployment:



Turn 1:
As the videos state, we rolled Mosh Pit for our scenario, Turn 1 found us both running all of our models toward the center. I went first, which put me solidly in the control area, however it did prevent my Vanquisher from being able to light anything on fire. All in all, pretty boring round as BWats had no real range threats in his list.

Turn 2:

The image above is the end of the second turn. At this point all I had managed to accomplish was running my Errants further up the left side. My goal there was to distract some troops from the control zone by providing a flanking threat. BWats met it with an Ancestral Guardian and Soulward. With the Soul Tokens he had gotten from Zaal, the AG managed to devastate the unit of Errants, but they did hold up that AG and Soulward for the rest of the game, so it was a solid trade in my mind.

BWats managed to drop my Guardian that turn with the Immortals:


This proved to be his undoing however, with all those magic attacks I was able to move my Crusader and Reznik around (he had tied up my Vanquisher with his Titan Gladiator) quite a bit.

Turn 3:

Round 3 was actually fairly boring, some blows were exchanged, the Vanquisher and the Titan Gladiator remained deadlocked, and the Immortals which had felled the Guardian decided to take the Bastions to task, killing all but the one of them.

Turn 4:

Turn 4 ended the game - a quick move on the part of the Crusader and two boosted attacks with the Inferno Mace ended the heretical Zaal's chances of winning...


BWats Postgame Wrapup:


My Postgame Wrapup:


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